Stewart Brand
Long Now
Published in
3 min readAug 22, 2017

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photo by Evan Spiler

HE BEGAN, “Hi, I’m Nicky Case, and I explain complex systems in a visual, tangible, and playful way.” He did exactly that with 207 brilliant slides and clear terminology. What system engineers call “negative feedback,” for example, Case calls “balancing loops.” They maintain a value. Likewise “positive feedback” he calls “reinforcing loops.” They increase a value.

Using examples and stories such as the viciousness of the board game Monopoly and the miracle of self-organizing starlings, Case laid out visually the basics of finessing complex systems. A reinforcing loop is like a ball on the top of a hill, ready to accelerate downhill when set in motion. A balancing loop is like a ball in a valley, always returning to the bottom of the valley when perturbed.

Now consider how to deal with a situation where you have an “attractor” (a deep valley) that attracts a system toward failure:

The situation is precarious for the ball because it is near a hilltop that is a reinforcing loop. If the ball is nudged over the top, it will plummet to the bottom of the balancing-loop valley and be stuck there. It would take enormous effort raise the ball out of such an attractor — which might be financial collapse or civil war. Case’s solution is not to try to move the ball, MOVE THE HILLS — identify the balancing and reinforcing loops in the system and weaken or strengthen them as needed to reconfigure the whole system so that the desired condition becomes the dominant attractor.

Now add two more characteristics of the real world — dense networks and chaos (randomness). They make possible the phenomena of emergence (a whole that is different than the sum of its parts) and evolution. Evolution is made of selection (managed by reinforcing and balancing loops) plus variation (unleashed by dense networks and chaos). You cannot control evolution and should not try — that way lies totalitarianism. Our ever popular over-emphasis on selection can lead to paralyzed systems — top-down autocratic governments and frozen businesses. Case urges attention to variation, harnessing networks and chaos from the bottom up via connecting various kinds of people from various fields, experimenting with lots of solutions, and welcoming a certain amount of randomness and play. “Design for evolution,” Case says, “and the system will surprise you with solutions you never thought of.”

To do that: “Make chaos your friend.”

The above is a summary of Nicky Case’s Seminar “Seeing Whole Systems”, presented as part of The Long Now Foundation’s Seminars About Long-term Thinking. Nicky Case is an independent game developer who creates interactive games and simulations including Parable of the Polygons (02014), Coming Out Simulator (02014), We Become What We Behold (02016), To Build A Better Ballot (02016), and LOOPY (02017).

To watch or listen to this Seminar, visit the Nicky Case Seminar Page. To follow the series, you can become a Long Now Member, watch the videos, or subscribe to our podcast. Members help to support this series and can access tickets to the talks, our live stream, and HD video of our full catalogue of Seminars. Long Now started these monthly talks in 02003 to build a compelling body of ideas about long-term thinking.

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Stewart Brand
Long Now

Stewart Brand is president of The Long Now Foundation and co-founder of Revive & Restore