Mazes and Monsters

Episode 65 | On game design and play-testing, natural user interfaces, and lessons learned about how games onboard users.

Michael Schofield
Feb 4 · 1 min read
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This episode of Metric is about tabletop game design and play testing. Enter the awkward ass world of Michael explaining to Tim his slack-based Dungeons & Dragons campaign. Hear Tim’s crazy interesting foray into play testing and its cross-overs with user onboarding.

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Clapping (👏) is a super way to brighten my day. Check out my podcast Metric: The User Experience Design Podcast (right here on Medium), and consider subscribing to my newsletter Doing User Experience Work. ❤ It goes a long way if you’re able to support this kind of thinking on Patreon.

Metric

High-level practical design thinking by Michael Schofield

Michael Schofield

Written by

User Experience Development Lead @WhereByUs. 🎙 Metric: the User Experience Design Podcast (metricpodcast.com).

Metric

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High-level practical design thinking by Michael Schofield

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