Mazes and Monsters

Episode 65 | On game design and play-testing, natural user interfaces, and lessons learned about how games onboard users.

Subscribe to Metric: The User Experience Design Podcast on Apple Podcasts, Google Play, Spotify, Stitcher, and all the usual places ❤.

This episode of Metric is about tabletop game design and play testing. Enter the awkward ass world of Michael explaining to Tim his slack-based Dungeons & Dragons campaign. Hear Tim’s crazy interesting foray into play testing and its cross-overs with user onboarding.

Subscribe

New episodes of Metric tend to arrive Monday on your favorite podcatchers, like

— and, hey, right here on Medium if that’s your thing.


Clapping (👏) is a super way to brighten my day. Check out my podcast Metric: The User Experience Design Podcast (right here on Medium), and consider subscribing to my newsletter Doing User Experience Work. ❤ It goes a long way if you’re able to support this kind of thinking on Patreon.