Photo by Joel Beukelman @_bklmn from his Nexus 5.

The Making of Tiiny

A tale of adventure with Kevin and Marc from North Technologies

Marc Hemeon
Sep 15, 2014 · 9 min read

Level 1 — The Land of Ideas

Version 1

Early sketch of Blink. Using Novita NOVA font by Nina Pushkova
Sketches, Wireframes by Kevin and a Blink logo and shutter concept.

Level 2 — Iteration Island

Version 2–4

Versions 2 — 4 of Tiiny (Still called Blink). This product direction made each user the focus of the app.
Iteration is part of the game. Move fast, try lots of stuff!

Version 5

Version 5 of Tiiny included filters, posts that never went away, profile pages and a flash for the camera!
Version 6

Version 6

Using keynote, we often prototyped our ideas to get a feel for the interaction.
:07 Record and Save
:31 Swipe row
:40 profile transition

We iterate on design until we solve our problem while satisfying our taste level.

Gold and blue color inspired by one of our favorite brands — Deus Ex Machina

Level 3 — Pixel Paradise

Version 7

Version 7 of Tiiny. Note the non-emotional face of the profile icon. Kevin thought in this version he was too sad. In the app he is always smiling by default.

Version 8

Version 8 Our true first version of our app, complete with all our screens.

Versions 9–15

Cutting room floor. The birth of Tiiny friends.

Version 16

Level 4 — The Caves of Coding

Level 5 — Icon Icefall

Bonus Round — Feedback Falls

Final Boss — Apple App Store

End Game

Tools we used

Download Tiiny Now!!

The Way North

The official writings and musings of North Technologies.

Thanks to Kevin Rose.

    Marc Hemeon

    Written by

    Artist. Father. Find me @hemeon

    The Way North

    The official writings and musings of North Technologies.