Day 04
Just get UE4.19 engine. It crushing all the time but not because it has problems in itself, but something wrong with my laptop. But here we are. Lets look what I’ve done already!
OUTLINE
Here you can see outline that works perfectly behind the walls and other objects using custom stencil buffer visualization in post process as part of tactical pause.
TACTICAL PAUSE
Pressing space bar making camera detach from character and float around is slowmo. You can pick character with LMB and send him to some place with RMB.
DUMMY BRAIN
Those red guys are running away and trying to hide using EQS to find best spot that nobody see.
There is a lot of work ahead and I’ve just started but I think it would be great to share all this great things with you! Clap if you want more!