Review — Bayonetta 3 — Another Excellent Outing with Nintendo’s Favorite Witch
I believe that Bayonetta 3 is an excellent addition to Platinum’s repertoire of games, and is also a great addition to my collection of character action games.
As someone who has played through previous Bayonetta games, I have to say that for our third outing with our umbral witch friend, things (on normal difficulty) felt a little simpler and a little easier. I’m not sure why that is! Maybe it’s the weapons this time around, maybe it’s the seemingly generous enemy attack telegraphs, or perhaps it’s the added assistance of massive umbral demons. Whatever the case, in my first playthrough on normal, I didn’t die a single time and rarely used any consumables. I don’t mind it though! It let me appreciate the story and the mechanics before I now start focusing on honing my skills on the harder difficulties where those initial introductions won’t be the focus of the playthrough.
Circling back, I think this feeling of simplicity could be from Platinum Games doubling down on Bayonetta’s bizarre brand of climactic action-packed spectacles. With the ability to summon any massive demon in your arsenal during combat, you can practically will a mini-kaiju scale fight into existence whenever you want, each combat leading into end-of-chapter climaxes on an unbelievably grandiose scale. Seeing as this…