Winning the Uncertainty Game. Turning Strategic Intent into Results with Wargaming by Daniel F. Oriesek and Jan Oliver Schwarz. The cover features a close-up image of what looks like a blue-on-black radar screen.
Cover of Winning the Uncertainty Game.

Wargaming

Business Wargaming for Ambitious and Disgruntled Gamers

Winning the Uncertainty Game: Turning Strategic Intent into Results with Wargaming

Oscar
Oscar
Apr 6 · 7 min read

“Tabletop games are exposed engineering: they don’t just let us see their nuts and bolts, they let us touch them; rearrange them. Change them.” — Brett J. Gilbert

A chart explaining VUCA, short for Volatility, Uncertainty, Complexity, and Ambiguity. There are two axis. From bottom to top measures “How well you can predict the results of your actions”. From left to right measures “How much do you know about the situation”. Ambiguity is in the lower left. Uncertainty is in the lower right. Complexity is in the upper left. Volatility is in the upper right. Each box details the characteristics, examples, and approach of each one.
A chart explaining VUCA, short for Volatility, Uncertainty, Complexity, and Ambiguity. There are two axis. From bottom to top measures “How well you can predict the results of your actions”. From left to right measures “How much do you know about the situation”. Ambiguity is in the lower left. Uncertainty is in the lower right. Complexity is in the upper left. Volatility is in the upper right. Each box details the characteristics, examples, and approach of each one.
From Winning the Uncertainty Game, page 16.

There Will Be Games

Games are interesting. If you don’t agree, you‘re wrong.

Oscar

Written by

Oscar

News junkie. Board game addict. Godless heathen. Sci-fi devotee. Anti-conservative. Societal disaster.

There Will Be Games

Board games, game design, roleplaying games, and other analog pursuits.

Oscar

Written by

Oscar

News junkie. Board game addict. Godless heathen. Sci-fi devotee. Anti-conservative. Societal disaster.

There Will Be Games

Board games, game design, roleplaying games, and other analog pursuits.

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