Polearm Station

sean f. smith / he, him
The Ugly Monster
Published in
2 min readSep 27, 2021

Clear out the gammon garrison — a small dungeon for odnd

woodcut with some bells ringing above a book that a skeleton is reaching across

Hook:

It’s been a week since the local miners have returned from Polearm Station, an old garrison at the edge of the ravine. They usually come home every night.

Truth:

The miners have been brainwashed by an awakened black pudding and incensed to attack any they deem to be outsiders.

Getting to the Garrison

  • The air is crisp and cold, but condensation fogs the ground and the hairs on your cheeks.
  • A wide and stable path leads down the edge of the ravine to the garrison entrance.
  • Hanging above the door into the garrison is a honey-glazed ham. It will fall (2-in-6 per PC) if PCs aren’t very careful about moving past. If the ham crashes to the floor, a vivid meaty smell wafts through the garrison — no foes within the dungeon can be surprised and they’ll roll 1D6 instead of 2D6 for reaction rolls.

Languid Lobby

  • A wide man with speckled pink skin sits with his back to the heavy wooden door that leads deeper into the garrison-mine. He is sobbing. His name is Weaver and he is upset that someone stole his milk. He wants to be listened to more than he wants to be reimbursed.
  • The walls are plastered in garish posters displaying childish illustrations of plants and inept slogans (like “bucklers mean bucklers” and “trust us”).

Gammon Garrison

  • Iron-wrought statues of soldiers stand in the room, half at attention, half in defensible poses. They hold polearms made of stone and flint.
  • Sconces on the walls have been extinguished by hessian sacks. They still contain much oil.
  • D6 berserk miners wait here (surprised 3-in-6 unless the ham smashed). Their names are Bris, Germ, Nige, Swyn, Ctrl, Stir, Terl.

Berserk Miner HD1+1 (5hp) / armour as chain / stolen polearm / ML12

Barren Barracks

  • Large and perfectly clean room with stone headboards lining the walls. Huge mine entrance bored into left wall.
  • Sconces on the walls appear to have been extinguished by hessian sacks. They still contain some oil.
  • Awakened black pudding (surprised 2-in-6 unless the ham smashed). It has no name and it uses its secretions to etch political slogans into the parquet floor.

Awakened Black Pudding — HD10* (45hp) / armour as leather / polyp / ML12 ; immune to all but fire but splits when harmed with bladed weapons, likely to attack those not holding flames; cling to surfaces and seep through small gaps; secretions dissolve wood and metal after one turn (10m)

  • Hidden in the room is a small quartz chest (worth 100gp) holding two jade bracelets (worth 700gp each).
  • Hidden inside the mine entrance are a pair of boots of levitation with a electrum and mithril diadem (worth 1200gp) stuffed in the left boot.

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