Virtual Reality Game Data & How to Launch a VR Game [Part 1]

Tera Nguyen
Feb 20, 2019 · 2 min read
Image for post
Image for post
Edited with images collected from the Internet

Hello

In January 2019, I started writing this blog series about pricing and marketing strategies for VR games because there weren’t available resources on how to sell VR content. By bringing clarity to the complex factors that influence the growth of this new immersive industry, I hope indie developers can build a sustainable business model for their work and consumers can have the right expectations for upcoming VR content.

The research

Aren’t there data analytics companies?

Disclaimer

What this study is not?

  • Predictions on the VR/AR growth

References


Let’s start, shall we? See Part 2, Part 3, Part 4, Part 5

Got questions or feedback, please feel free to email me at tera.h.nguyen@gmail.com or tweet me @teradactyl_VR

Things To Consider When Launching a VR Game

Pricing and marketing strategies of successful VR games on…

Welcome to a place where words matter. On Medium, smart voices and original ideas take center stage - with no ads in sight. Watch
Follow all the topics you care about, and we’ll deliver the best stories for you to your homepage and inbox. Explore
Get unlimited access to the best stories on Medium — and support writers while you’re at it. Just $5/month. Upgrade

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store