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Toca Boca Tech Blog
We believe in the power of play. We create experiences together with kids that foster a generation of playful people. We value play, quality, inclusion and innovation.
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Controlling Unity’s rendering order — why and how
Controlling Unity’s rendering order — why and how
Deep dive into Unity’s rendering order of objects with a focus on URP in Unity 2022.3 and Unity 6.
Bertrand Guay Paquet
Sep 26
Coherent UI in Toca Boca Days
Coherent UI in Toca Boca Days
Levelling-up our UI workflow
Sofia Papworth
Sep 9
Toca Boca Days Asset Validator
Toca Boca Days Asset Validator
If we would refer to the points being made in the article Developing tools and their longevity, then we could metaphorically describe the…
Clas Wineus
Sep 26, 2023
Developing tools and their longevity
Developing tools and their longevity
This article will share important things to consider before you decide to add different tools to your project. Hopefully it can function as…
Clas Wineus
Sep 26, 2023
Reflection based QA Tool
Reflection based QA Tool
After a project has been on the road for a few years, it is almost inevitable for the tooling to start to age and become unwieldy to work…
Tove Brantberg
May 10, 2023
The Case of the Missing Babies
The Case of the Missing Babies
Or debugging in an open play environment in Toca Life World
Tove Brantberg
May 4, 2023
Lessons from a difficult refactoring journey
Lessons from a difficult refactoring journey
Many books have been written about refactoring. Smart people have already defined a myriad of ways to approach code that needs updating…
Tove Brantberg
May 4, 2023
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A modernized video pipeline
A modernized video pipeline
By modernizing the video pipeline and video distribution technology Toca Boca managed to decrease bandwidth consumption, cut costs, and…
Toca Boca Techblog
Apr 19, 2023
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