Notes From 2/3/2016

Rachel Alberico
Transition Design
Published in
2 min readFeb 8, 2016

Rachel Alberico and Nurie Agnes Jeong

How do we define ourselves in terms of profession?

  • Speculative posture? Expert posture?
  • How postures affect things like interviews….

The Killing of the Wolf, by Aldo Leopold

  • Deep Ecology
  • How does it relate to design? understanding outcomes from the choices we make.
  • Everything is interrelated

What is paradigm shift?

  • a change in something that is taken as a given but actually is quite “strange” or unnatural. (Paradigm shift is defined as the nature of scientific revolutions, or fundamental changes in the basic concepts and experimental practices of a scientific discipline.)

Examples From Class

  • Summer berries available in winter
  • Stained but still perfectly fine clothing
  • Shoes- lots of styles
  • Ikea awareness -furniture
  • On Materialism: We can care more or way less- are we actually materialist?
  • health- eating through the seasons and native foods
  • make up = cleanliness
  • growing old is an option, check out Mary Clark’s in search of human nature
  • Fishing industry to vendors/selling industry due to tourism and fishing impact
  • Jeans example- rethinking manufacturing

On Change: how do you produce an epiphany for people?

  • “new directions” orientation- you have to use value set of existing to start communicating
  • Liam Young- speculative design
  • empathy- RSA video, new museum
  • eco design- if i change this it will have impact here

Design and Change: Will new ways of designing emerge from taking up theories of change?

  • Thinking in terms of whole system> extend consequences up to whole system> communicate to Decision makers> show how this is a way to brand
  • Design and policy- Christian Bason
  • Design in business
  • Ecosystem services- quantifying natural resources
  • 20 50 initiatives- case study
  • Mindset/posture applies to everyone- is it design’s job to change other people’s minds?
  • Economic definitions: How do we define economics?
  • How do we get under and find leverage points for greater needs?
  • Designers should toggle fluidly between granularity of everyday life and the greater levels

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