Gray WongIndependent Project: Hearth HeartAfter taking several HCI classes at Stanford, I found myself wanting to put what I had learned to the test and to continue to learn and…20 min read·Mar 24, 2021----
Gray WonginMail ArtWeek 1: Stamp it to meWhen I think about stamps, I think about the mechanical aspect of it, of the force that imprints the design. Especially with homemade…3 min read·Jan 21, 2021----
Gray WonginGame Design FundamentalsCritical Play: Pokémon Mystery Dungeon: Explorers of SkyBeing a widely popular franchise with successful worldbuilding, Pokémon has managed to evoke many meaningful connections with its digital…3 min read·Nov 17, 2020----
Gray WonginGame Design FundamentalsCritical Play: Theme only gamesDipping into the world of match three, I played the themed games Dots and Cat Condo. Dots is marketed as a zen-type puzzle game, while Cat…3 min read·Nov 10, 2020----
Gray WonginGame Design FundamentalsSketchnote: Onboarding in Plants vs Zombies1 min read·Nov 3, 2020----
Gray WonginGame Design FundamentalsCritical Play (pt. 2): AI: The Somnium FilesPSYNCIN’ IN THE MaiN mechanics of AITSF’s puzzles3 min read·Oct 31, 2020----