Adrienne HunterVague Language is Killing Your Product Design Job Application“optimize the user experience”May 4, 2022May 4, 2022
Adrienne HunterHow to write user stories that are actually useful (?!)My design team and I work at a medtech company called Osso VR, where we build training simulations for medical professionals using virtual…Jan 18, 20181Jan 18, 20181
Adrienne HunterinVirtual Reality PopBasic VR Interaction Prototyping Tutorial for Designers — No Coding RequiredAs a designer who is not also a developer and a 3D artist, it can be frustrating to prototype your own VR experiences. Some of the tools…Jun 29, 20173Jun 29, 20173
Adrienne HunterinVirtual Reality PopRealism, Expectations, and the Fidelity Contract in VR DesignVirtual reality is unlike any other medium that designers work with. For decades, we’ve been creating software experiences for external…May 25, 20176May 25, 20176
Adrienne HunterinVirtual Reality PopThe Email I Send Anyone Who Asks Me How to Get Started With VR DesignI love it when designers ask me about my little corner of the world — one of my passions right now is helping other people figure out how…Mar 8, 20172Mar 8, 20172
Adrienne HunterAnnouncing VR Design WeeklyVR Design Weekly is a curated email of VR design articles, resources & inspiration delivered to your inbox every Friday morning.Dec 12, 2016Dec 12, 2016
Adrienne HunterMaking a safe space to learn in the VR communityIntersectionality, education, and the VR/AR CollectiveNov 30, 2016Nov 30, 2016
Adrienne HunterinVirtual Reality PopHow to Get a Job in VRI’ve seen a couple articles in the past month on finding work in the VR industry, and as I read them I’ve realized a few things:Nov 29, 201619Nov 29, 201619
Adrienne HunterinVirtual Reality PopReducing cognitive load in VR6 ways to improve your VR UXAug 30, 20161Aug 30, 20161
Adrienne HunterinVRINFLUX dot comGet started with VR: user experience designUser experience in VR is already a very broad topic. If you’re just getting started with virtual reality, you’ll quickly realize that we’re…Mar 9, 20161Mar 9, 20161