Chloe NegroninncludOn Effectively Communicating Design — Part II: Great Moments In Human-Centered DesignThis post is the second in a two-part series on this topic. Check out Part I: Using Analogies To Move Through The Product Phases over here.Apr 26, 20171Apr 26, 20171
Chloe NegroninncludOn Effectively Communicating Design — Part I: Using Analogies To Move Through The Product PhasesThis post is the first in a two-part series on this topic.Apr 24, 2017Apr 24, 2017
Chloe NegroninncludHow we use a pre-discovery phase to set our projects up for successThe phrase “kickoff meeting” kinda makes me cringe, to be honest. It’s so frequently misconstrued and used to mean ‘the general umbrella…Mar 10, 2017Mar 10, 2017
Chloe NegronKISS often.Keep it simple, stupid. That’s inadvertently become my mantra and probably my legacy in this, my first edition of leading UXDI at General…Feb 18, 2016Feb 18, 2016