Workshop Briefs

Emily Larned
UConn Graphic Design 4
2 min readApr 29, 2020

Workshop 1: Kristi-Lynn Jacovino

Students were tasked with creating a single product from the ground up that they, as university students, would find useful. As a class, they worked together to define the product, narrow down the features into something that could be created within our four weeks, and design three independent but cohesive versions of the product: a web app, desktop app, and a mobile app. They worked in three product teams while coordinating among the full group for overall look and feel, individual UI components, and functionality adaptations.

Workshop 2: Christopher Sleboda + Kathleen Sleboda

During our workshop, we explored the role of a graphic designer in an exhibition space. Students engaged with a series of briefs that included exhibition research, colors and meaning, proportion and scale, and typographic identity after being assigned a unique exhibition. The workshop culminated in a final exhibition title wall design and interpretive brochure. We kicked the class off with a warm-up exercise where students designed three typefaces using distinct approaches (system-based, found object, and conceptually variable).

Workshop 3: Daphne Geismar

In this workshop, you will conceptualize, design and produce a book using two found or created texts — one personal that tells something significant about you, the other factual that provides context for the personal text — and 10 to 20 found or created images that further define your concept.

You will create a grid; investigate pace and sequence; explore typographic and visual hierarchy; and establish constants and variables. Formal and conceptual decisions will be evolve from your content. You will select the dimensions, number of pages, paper and binding based on your content and design.

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