This Week in Virtual Reality, 15 August 2016

This week’s top Virtual Reality stories: new treatments for breast cancer and paraplegia, new headsets and games, and more!

Virtual Reality has never been bigger than it is right now, and it’s one of the most exciting new areas of technology. VR offers an incredible experience for users, and for creators, it presents an unparalleled amount of freedom to experiment with new ideas and applications. We’re seeing exciting developments in the field every day, so to help you keep pace with everything that’s going on, we’ve created This Week in Virtual Reality, a curated list of key stories in the space. New posts will be published here first, and previous posts are archived on the Udacity blog.

Whether you’re already in the field, considering a VR career, or just interested in the subject, This Week in Virtual Reality is sure to have something to inspire you!


Developers at the University of New South Wales’ 3D Visualization Aesthetics Lab allow researchers to take a virtual walk through cancerous cells to observe drug effects.


Researchers with the Walk Again Project release a study showing that eight paraplegic participants were able to regain some motor function after virtual reality therapy.


Facebook releases the specifications for its 3D-360 video capture system Surround 360 into open-source to help the virtual reality ecosystem develop more quickly.


At the Celebrate Brooklyn! Festival, composer Paola Pristini premieres “The Hubble Cantata”, a concert featuring a trip in virtual reality around the Orion Nebula.


Game developer Mojang, now owned by Microsoft, announces that it has updated its hit game Minecraft to work with Facebook’s Oculus Rift headset.


Dlodlo, a virtual reality start-up out of China, announces plans to release a lightweight headset by the end of the year resembling more portable wrap-around sunglasses.