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Galaxy Shooter 2D-Dev Log

Game development using Unity and C#

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YShu
May 30, 2021

67-Publish Prototype to Ichi.io

Now the complete game prototype is uploaded to ichi.io and can be played on the web.

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Go to the profile of YShu
YShu
May 29, 2021

66-Boss behavior — Spawn UFOs

This is the final post of the core behaviors for this game. In this post, the boss will spawn UFOs that shoot at the player at a certain interval. The UFOs will move randomly on the screen and attack the players. A maximum of 6 UFOs will coexist; if there are less than 6 UFOs…

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Go to the profile of YShu
YShu
May 28, 2021

65-Boss Pickup Powerup

In this post, the boss will detect if there is a positive powerup traveling below it. If yes, it will suck it towards…

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YShu
May 27, 2021

64-Boss Shield

In this post, a shield that can absorb three hits is created. The color of the shield will change as its strength weakens.

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YShu
May 26, 2021

63-Boss Behaviors — An Brief Analysis

At the last level of the game, we will introduce the final Boss.

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YShu
May 25, 2021

62-Enemy Avoid Shot from Player

In this post, the aggressive enemy will try to avoid the laser shot from the player.

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YShu
May 24, 2021

61-Aggressive Enemy

In this post, a new type of enemy will be created. It will move along the same path as the normal enemy. However, when it is…

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