Unreal 5: Working With Blueprints For the First Time
This article is going to show you how to use Blueprints in a project for the first time. Print your very first “Hello World” in Unreal Engine 5.
The Starter Content is added in to the Unreal Engine projects when the option is checked while creating a project. This article is going to walk you through how to access it as well as our first Blueprints code.
If you start a new project in Unreal 5 using the Blank template, be sure to have the option Shared Content enabled. Once you create the project you will be greeted by two wonderful chairs and a table.
Now on the bottom right hand side you will see something called “Content Drawer.” Click on that to open up a file explorer where you will be able to see the starter content.