Unruly — we’re excited to be hiring (again)

I’ve been involved in agile software development for over 17 years, since I was a reviewer for the first edition of “XP Explained” (thanks for the opportunity Kent!). I’ve had successes, I’ve had failures, but I’ve only had a few places where I felt I was home, with my own tribe. So it’s great to say that I’m professionally home again, and that we’ve got space for other people who feel like me — that software development benefits from a passion for learning, an aspiration for excellence, and the space for people to find their own paths to those ends. Call it agile, call it something else, I really don’t mind.

For those of you who haven’t followed every move of my career lately, I’m now the CTO at Unruly**. I’m hoping that this is my last permanent job, and I don’t plan to die wondering — we’re hiring, building on the kickass team we already have to create something even more impressive. So if you’ve worked with me in the past, you’d like to work with me in the future, or you’d just like to work in a fun, agile (XP) company that feels like a startup with corporate support, then read on.

Unruly has worked in an agile way since inception, with an agile process that’s been modified over the years but is still recognisably XP. Pairing, TDD, retrospectives and rapid delivery are all standard parts of the way we work. We also have gold cards for people to work on whatever they think is most important. We’re continually looking for ways to increase autonomy, fairness, diversity and inclusivity.

We’re fortunate enough to be blessed with lots of good ideas, supportive management, a great environment and the desire to grow our team to deliver as many of those ideas as we can. We develop mostly in Java and Javascript, with reporting based on a combination of Postgres, Actian Vector and Splunk. Our philosophy is “if you build it you run it”, so we’re biased towards full stack developers, and we support them with a small infrastructure team and shared specialist roles. Our growth plans also give us scope to create new roles that will improve the overall effectiveness of the broad development team. Contact us if you’re interested in:

  • Programming in Java or Javascript
  • Using large volumes of data to inform business decisions (both ours and our clients’)
  • Coaching and enabling better product development, consistently with agile values
  • Problem solving in a complicated, dynamic technical environment
  • Understanding the video advertising domain and working with both technical and non-technical people on product development
  • Exploring new approaches to organisational structure and responsibility
  • Building applications on cloud infrastructure, to helping teams get more value from their cloud infrastructure

Have a look at the job descriptions for our open roles, but don’t be deterred if you don’t find exactly the role you’re looking for. Feel free to contact me (steve.hayes@unrulygroup.com) or our People Team (talent@unrulygroup.com) if you’d like to discuss either a job description or other opportunities.

**Unruly is the video marketplace you can trust to move people, not just reach people. We help the world’s biggest advertisers engage global audiences by harnessing the power of our data-powered video marketplace, UnrulyX, on brand-safe, premium sites, while helping top publishers better monetise their audiences. Our superpower is emotional testing and targeting via UnrulyEQ, which leverages over a decade of video data and almost 2.2 million viewer reactions to videos to provide deep analysis of metrics that matter, enabling us to deliver better targeting and higher campaign ROI at scale.

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