Telling the story of your project/research

Afsara Begum
UX-Design Unit
Published in
3 min readMar 9, 2017

A blog I read to help me organise my research and project is ‘Get the most out of your research with storytelling’ by Jillian Wells. In the blog they explain to the the target audience that the research process is very important however people lack strength when presenting the research to others. Through this blog they give tips and tricks on what research is important to showcase and how to present the work too.

They tell the audience that they should have key takeaways which means key points they want the audience to takeaway from the presentation. For my project the most important information I want the audience to takeaway are:

  • Why we chose our target audience
  • Prototypes
  • The final product

Target Audience

I want the audience to understand why we picked 14–25 year olds as our target audience. In our presentation we will include secondary research of articles and online data which shows the type of people that visit the Maritime Museum. This will help support our choice of target age range. Furthermore we will talk how we considered age when designing our game for example having a basic light blue and silver theme in our game.

Prototypes

I want the audience to see the process of our prototypes from the beginning to the final prototype. In our presentation we will display the first paper prototypes to the digital prototypes made on InVision App later on. We want to show the journey of our prototypes so showing what worked and what did not. For instance I want to show prototype 1 which was a paper prototype and talk about the user testing and how people felt using the prototype. I then want to talk about what we had to get rid of in prototype 1 and the improvements we had to make to create a better version to test out again. By talking about the journey of our prototypes it will help the audience understand the choices we made when picking certain features for our game.

The final Product

In our presentation I want to show the audience how we ended with the final product we designed. This meaning the importance of user testing and how the interviews helped us make decisions. When showing each prototype I’m going to talk about the type of questions we asked users in each stage and the feedback we received not only on the product but on the type of questions we asked users as well. When conducting the early interviews we were less confident and made mistakes when asking questions to users compared to later on when improving our body language and making questions more simple. I want to show the journey of our interviewing skills along side the improvement of our product design.

I want the audience to take away these 3 key elements from our presentation by showing each stage in a form of a journey. In conclusion I would like to show how we grew and how our product grew.

--

--

Afsara Begum
UX-Design Unit

Year 3 student studying Web Media Production at Ravensbourne University