Scrum & Design

For our first big team project, we were tasked with a thing called Scrum. The idea was we were to get familiar with how our new roles would shape up in a team environment, particularly with web developers. Scrum is an agile process that allows a team to take on projects a bite at a time.

These bites are something we call sprints. The first few days of our project were mainly tasked with breaking these bites into morsels, or user stories. Starting our process with user stories was really helpful in defining our MVP. As we were given two weeks for the sprint, determining which of our user stories were going to be prioritized was a crucial step. Using the MoSCoW method, we were able to determine which stories stayed in our backlog and which ones moved into our sprint.

A single golf clap? Or a long standing ovation?

By clapping more or less, you can signal to us which stories really stand out.