Caryn Farvour (Humphreys)
Vehikl News
Published in
2 min readMay 19, 2016

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Time management, facilitating meetings, prioritizing work, delegating tasks, collaborating with clients and team members, as well as managing scope are all skills necessary to manage the design of a product. Design chops, front-end development skills, and knowledge of back-end principles are also necessary to be able to collaborate effectively on the execution of building a product.

At Vehikl, we work on projects with a Design Built mentality. This means that you get senior back-end development and front-end product design on every project.

Product Design

The planning and execution of an efficient, meaningful, cost-effective user experience.

Product Design at Vehikl encompasses both Front-End Development (HTML, CSS, JS) and UX (User Experience Design).

Our product designers collaborate with clients and developers to plan out the project. They work with the client to investigate problems, explore solutions with quick idea generation, execute final solutions with code, and validate the solutions with usability testing.

The product designer is adaptable, platform agnostic, and works to deliver the appropriate solution for every project.

Product designers use their skills throughout the project. Between planning and prioritizing in discovery, sketching and prototyping in design, and front-end development while building the product.

UX (User Experience)

The disciplines of UX provide the ability for the product designer to ask the right questions, know which tools to use when, and understand the business value of solutions.

Vehikl product designers utilize UX disciplines to enhance user satisfaction through established behavioral patterns.

These are just a few of the skills we choose from, where appropriate:

User Interface (UI) Design: Selecting, arranging, and designing appropriate interface elements. This includes everything from buttons and text to icons and photo galleries.

Interaction Design (IxD): Designing the animated elements in an interface and the interactions between the user and the application.

Graphic/Visual Design: Polish through pixel-perfect vector (.SVG) designs, and front-end (CSS) development.

User Research: Knowledge gathering about appropriate demographics in market.

Prototyping: Crafting realistic, interactive experiences to validate complex interface concepts.

Wireframing: Quick, iterative blueprints of product interfaces, interactions, and behaviors for fast validation of interface concepts.

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Caryn Farvour (Humphreys)
Vehikl News

UX Designer, UI Developer, PC gamer, bibliophile, board gamer, coffee drinker, painter, photographer, unapologetic smartass.