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2020’s Best Indie Ideas

2020’s Best Indie Ideas

The best concepts, mechanics, and innovations to come out of indie game development in 2020
Go to the profile of Celia Lewis
Celia Lewis
Dec 31, 2020
Traveling Back in Time with Tanglewood

Traveling Back in Time with Tanglewood

A love letter to the Sega Genesis stands out in an era of increasingly arbitrary console wars
Go to the profile of Jahan
Jahan
Dec 6, 2020
A Videogame With Cosmic Ambitions

A Videogame With Cosmic Ambitions

In conversation with Feral Cat Den, the developers behind Genesis Noir
Go to the profile of Jahan
Jahan
Nov 9, 2020
The Unkillable Beast that Lurks Among Us

The Unkillable Beast that Lurks Among Us

An untapped potential of visceral horror, eternally unfulfilled.
Go to the profile of Taylor Hidalgo
Taylor Hidalgo
Oct 24, 2020
Courage, Endurance, and Game Design

Courage, Endurance, and Game Design

Takeshi & Hiroshi is about brotherly love, reality’s many dragons, and designing the perfect RPG.
Go to the profile of Jahan
Jahan
Sep 22, 2020
Rainy Season — Boredom as Design Choice

Rainy Season — Boredom as Design Choice

Despite a few moments of magic, Rainy Season is a janky, boring mess.
Go to the profile of S.C.
S.C.
Sep 9, 2020
Forager is a Capitalism Simulator Without Consequence

Forager is a Capitalism Simulator Without Consequence

Is Capitalism a Skill? What happens when you level up?
Go to the profile of Cory
Cory
Sep 7, 2020
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