Why UX Design Professionals Love a Good Story
Stories were told long before words were ever written to help people make sense of life (think cave drawings), and they have persisted as a universal tool used to pass on knowledge. Why? Because stories make complicated ideas easier to understand.
Stories serve a dual-purpose in the realm of user experience (UX) design: 1) they extract product requirements, and 2) they help designers communicate intent to stakeholders.
Stories — or a series of scenarios — paint a clear picture of users’ goals and what they expect to achieve by using your product. They elicit systematic, logical thinking among UX design teams and stakeholders; they get us outside our own heads. They help to foster empathy by clarifying reasoning, meaning, and emotion behind users’ actions. And to touch on the ROI side of things, stories keep us from getting lost in the details (and wasting a lot of time on non-critical features).
Why not just ask real people what they want?
Let’s put it this way. Have you ever been given something way better than you ever expected — or even knew was a possibility? That’s what we’re aiming for. Product users tend to think in terms of what they already know. They typically don’t have time to sit and ponder what could be.
Writing scenarios happens a step before writing requirements (see a good UX design process here). We do it to open our eyes to the why behind certain behaviors so we can come up with solutions better than the obvious. If we’re taking the time to solve a problem by developing a useful tool, why not be super-solvers? Why not make something that, in 2, 5, or 10 years, people wonder how they ever lived without it?
Stories Communicate Intent
It goes without question that a new product design is hard to wrap your mind around. UX designers do some heavy thinking and flush out idea after idea before arriving at a solution that is ready for stakeholders to see. How do we prove that our design fits the bill?
You guessed it: tell the story. Don’t expect stakeholders to breeze through a design deck without any context. Instead, present the design. Help them imagine a real person using the product to perform a specific task. Narrate for them how the product will be used — the setting, the circumstances, the underlying goals behind the task, and the [rewarding] outcome of using the product as designed. You’ll be amazed at how UI decisions speak for themselves when given proper context.
UX demands thinking beyond our own perspectives, and stories trigger something in our minds to allow us to do that. They get us thinking, prompt questions, and help us communicate on a more meaningful level.
“Every story is the beginning of a conversation, with ourselves as well as with others.”
— Elizabeth Svoboda
Originally published at vlgux.com on June 30, 2016.