VR Game Dev

Screengrab from game

Objective:

  • To create a contemporary VR multiplayer experience utilizing current software and hardware

Goals for this semester:

  • To transfer our current Unity prototype over to Unreal, with networking capabilities
  • To improve our assets and expand on our prototype game’s design

Our team:

  • We are a team of interdisciplinary individuals that are keen on applying their experiences to non traditional mediums, particularly those with a passion for innovating game mechanics and building new worlds. Many of us have prior experience in game development with Unity, as well as experience in the 3D animation pipeline.