Time Travel Without Leaving the Classroom: Metaverse Brings History to Life

Rifah Maulidya
Wake. Write. Win.
Published in
4 min readMay 12, 2024

Have you ever imagined walking in the underwater city, of Atlantis?

Photo by Birmingham Museums Trust on Unsplash

When I was still a high school student in history class, sitting on a chair, zoning out, and watching the clock tick repeating every day. This was boring. The teacher babbled more about the ancient battles or the president, you and I might care less about it. You would better be off somewhere else. What if suddenly, things changed when the teacher came up and brought VR headsets to you (and your classmates)? So on goes your headset and then the next thing you know is that you are back in time; right onto a civil war battleground! Soldiers are marching, cannons are booming — it is so lifelike. This is the power of Metaverse that can transform dry textbooks and lectures into living, breathing history. This technology gives hope to re-engaging students and bringing the past to life.

Interactive education is about making it possible for individuals to see and interact with historical people and items.

Virtual Time Travel

Metaverse gives us opportunities to explore some places in history through VR headsets like never before. For example, we can instantly be transported to ancient Egypt, Rome, or even World War I happened in 1914. We can see antique artifacts, explore historical sites, and interact with historical figures like Johannes Vermeer (Girl with Pearl Earrings Painter in 1665).

Speaking With Historical Leader

Imagine talking to Cleopatra, Julius Caesar, or George Washington more conversationally. All these famous historical figures can respond to investigative questions, share their life experiences, and provide details that were never disclosed about their historical periods. Students have a chance to see history through their eyes on a very engaging scale.

Going Through Historical Cities

Students are given a chance to travel to otherwise lost-in-time places through virtual field trips. They have an opportunity to walk through ancient Athens or Tenochtitlan streets, examining Terracotta Army statues at a distance, or climb to the top of Machu Picchu. Information such as weather, scents, and sound makes the experience more enjoyable thereby promoting interest in both history and culture.

Accessing Rare Artifacts and Documents

Several important historical objects cannot be shown because they are often sensitive and infrequent. Even though a priceless dead copy of the Dead Sea Scrolls might be seen by students virtually, they still could turn the pages of the Da Vinci notebook or see new cave paintings that have been recently discovered. These scans are high-resolution three-dimensional ones that enable them to zoom in, rotate, and examine closely. This chance is the only one for people to know more about their history and how creative they are.

Metaverse technology is a significant change in which people learn and relate historical information. It enhances a more profound, interesting student learning through artificial reality experiences and a newly discovered respect for all cultures shared by both parties. The future of learning is here and gives opportunities to students to learn without being bored!

Metaverse allows us to explore the world in the past as if it were real (Photo generated by AI)

The Classroom of the Future: Virtual Trips Through Time

The way we experience and interact with our world is being changed by virtual reality. Let’s say we utilize VR/AR to send students to the past. Through metaverse platforms, classrooms will be able to visit historical times in VR, which would make learning more real.

In the metaverse, students could observe key historical moments and other historical occurrences that exist till today. Students could, for example, watch Martin Luther King Jr.’s famous speech “I Have a Dream.” They may even follow people such as Columbus during their explorations. Therefore, in case they wish to know the size and importance of the main wars, students may visit Gettysburg among other places where they can stand on the same grounds where it happened. Indeed, nothing makes history come alive so much as being there in person.

Even though old-school ways of imparting knowledge such as using books or speaking in public aren’t insignificant, innovative tools are expected to modernize the process of students knowing about their predecessors. Present-day realities — virtual realities and augmented realities — make it possible for educational institutions to travel in time: therefore pupils can interact with historical events directly themselves. This way all may say that a virtual reality (VR) based education system would be what most probably turns into mankind’s next milestone.

What we have covered so far?

Perhaps it’s high time we retrieved those dusty textbooks on history for re-reading. Metaverse technology allows for immersive experiences around historic events as well as famous individuals from past times; which makes learning more engaging than ever before. It is more conceivable when compared to the mere recollection of people’s names or dates that while reading about Caesar you may think that you are walking beside him and not so much that of Columbus, too. Everything written in this book jumps out at its reader just as he reads it; leapfrogging across time, not unlike real-life history unfolding before our very eyes. For now, the virtual world with VR is the possible thing that we can use to make history feel more real.

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Rifah Maulidya
Wake. Write. Win.

A person who is interested in AI, robotics, and CS. Learning 1% lessons everyday for 99% good results in the next days.