wizQ Insights #9

Handpicked articles on social and mobile games in Japan, China and beyond.

Welcome to wizQ Insights newsletter! In every issue, our team pulls together the most interesting links related to social and mobile games in Japan, China and beyond and share them with friends like you. If you’re not interested in receiving this, you can unsubscribe below. No hard feelings.

Instead of a weekly newsletter schedule, we’ve now changed to a flexible schedule in order to keep up the quality of our newsletter. In any case, we won’t send you more than one newsletter every week. No worries :-)

This time, I’d also like to congratulate our partner Nika Entertainment on the recent launch of the games Button Mix (ソフィーの洋服屋) and Dreamlike Mix (童話と魔法のビーズ) in Japan. You guys are awesome!

Cheers,
- Marcus Kay
Founder @ wizQ

China

Why the Warcraft movie is breaking records in China even though it’s bad

Image: Tech in Asia

The Warcraft movie got only 27% on rating website Rotten Tomatoes, but why is it taking China by storm? This post tells you more about the love affairs between China and Warcraft in the past 15 years. (By Charlie Custer, Tech in Asia)

Chinese government is serious about approving every single mobile game

Image: VentureBeat

The Chinese government will enforce a pre-approval process for every new mobile game starting from July 1. Those that are already in the market have to submit those previously published games as well by October. If you’re interested in bringing your mobile game to China, check out this post for more details. (By Dean Takahashi, VentureBeat)

Japan

LINE at 5 years old (INFOGRAPHIC)

Image: public domain

Messaging app LINE was started five years ago. It reached 50 million users faster than Facebook and Twitter. Check out its journey through the years. (By Peter Rothenberg, Tech in Asia)

Sega is taking Zero Latency’s multi-player virtual reality gaming to Japan

Image: Zero Latency

Japan is getting a VR zombie-shooting warehouse, taking free-roam VR to the next level. It’s a collaboration of Sega and an Australian virtual reality startup Zero Latency. Check out this video to see it in action! (By Ariel Bogle, Mashable)

WWDC

App Store 2.0 — Can Apple do it again?

Image: Getty Images (Photo of Phil Schiller by Kevork Djansezian)

Apple’s Worldwide Developers Conference (WWDC) has arrived. To mobile app developers, there are many welcome changes of the App Store: the addition of search ads, the expansion of subscription-based apps to new categories, the improvement of revenue share, etc. These changes will be implemented in the fall, so hurry up and get yourself ready now. (By Lauren Goode, The Verge)

What do app subscriptions mean for mobile marketers and developers?

Image: Mobile Dev Memo

With all these App Store changes, how would they affect the mobile app economy? Will you change your app’s business model to subscription pricing? Check out some insightful opinions in this post. (By Eric Seufert, Mobile Dev Memo)

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6 Social Media Hacks for Publishing Your Mobile App & Game in China

Indie Games are on the Rise in Chinese App Store

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