From Parts to Power: Using NFTs as Building Blocks of Battle

Wreck League
Wreck League
Published in
8 min readAug 8, 2023

Understanding your mech’s strengths and weaknesses is a key factor in your success as a Wreck League competitor. Regardless how you participate — as a mech owner, full-time gamer, casual player, NFT investor, or esports team manager — the more familiar you are with the nuances of mech construction and how each part contributes to your mech’s performance, the more you will win.

Suffice it to say, button-mashing is not a strategy we would advise.

In this blog post, we’ll explain how Wreck League mechs are assembled; break down the details of the 10 different mech parts; and discuss how part selection impacts your mech’s in-game competitive ability.

Mech Fundamentals

Each mech comprises 10 NFT parts: 5 body parts and 5 attachments. Each part and attachment has a visual distinction based on Constructor and Rarity. For Season 1, there are 5 Constructors, 5 Rarities, and 8 Yuga Mechs that you’ll be able to mix and match for unreal customization.

These parts determine your mech’s visual appearance, its combat capabilities, and its play style. Top-tier players pay close attention to how various parts work together (or don’t work together), as the right combinations can give your mech a competitive edge over your opponents.

Each mech has 10 Mech Parts: 5 body parts and 5 attachments

Body Parts

Body parts determine the skills your mech uses in combat. Each part is associated with a different type of skill that gives your mech a balanced arsenal of offense, defense, and utility.

  • Head — Utility skills that buff your mech’s combat capabilities
  • Torso — Normal attack skills, such as a shoulder tackle
  • Weapon Arms — Weapon attack skills, Special attack, Ultimate attack
  • Legs — Normal attack skills, such as a leg sweep
  • S-Bot — Attacks performed asynchronously by your mech

Weapon Arms

Weapon Arms have the greatest influence on your playstyle: they determine both your primary attacks as well as your metered Special and Ultimate attacks.

The 5 different weapon types have corresponding playstyles:

  • Drillfist — Close-quarters weapon that deals rapid combo attacks
  • Gigablade — Massive blade that favors a devastating bruiser playstyle
  • Sawlance — Staff-like serrated weapon meant to keep opponents at arm’s reach
  • Spikeball — Heavy weapon that can adapt to close-quarters and long-range combat
  • Starshot — Advanced rifle armament that sends a variety of projectile types from across the arena

Attachments

Attachments customize the appearance of body parts and enhance your mech’s performance stats in combat. Five attachment types can be assembled with five corresponding body parts:

  • Crest > Head
  • Emblem > Torso
  • Pauldrons > Weapon Arms
  • Knee Guards > Legs
  • Antenna > S-Bot

Attachment Performance Stats

Each attachment has an assigned Performance Stat that greatly affects your mech’s abilities.

  • Crest: Energy Regen — Boosts mech energy regeneration
  • Emblem: Max Energy — Measures mech energy
  • Pauldrons: Block Regen — Increases mech block meter regeneration after being depleted
  • Kneeguards: Crit Chance — Measures boost frequency of your damaging and non-damaging skills
  • Antenna: Super Gain — Tracks how quickly your Super Meter charges when dealing and receiving damage

Attachment Core Stats

6 Core stats determine your mech’s basic combat prowess. Each attachment has 2 of these stats randomly assigned to it based on the part’s Constructor property.

  • Health — Displays mech’s overall health level
  • Offense — Tracks damage level mechs deliver with basic attacks
  • Armor — Measures damage taken from an unblocked basic attack from an opposing mech
  • Block Proficiency — Measures damage taken from a blocked basic attack from an opposing mech
  • Super Power — Shows damage dealt by your mech’s Special and Ultimate skills
  • Crit Power — Measures the mech’s critical strike increased effectiveness

Some Constructors are more likely to have certain stats than others, so you’ll want to look out for rare and highly desirable Core Stat combinations on your attachments.

Part Properties

Each part belongs to a mech set, a grouping of similarly themed parts determined by a combination of Constructor, Weapon Set, and Rarity properties. Mech sets influence the skills and stats tied to your parts. Each mech set also has a unique look that distinguishes it from the other sets.

In Season 1, there will be 80 Yuga-tier mech parts that will be the rarest tier of parts you can get. They’ll be more rare than Legendary, even. Some of these parts will even have small variations in stats. So you may get 2 Koda parts that look the same, but 1 might have stats that better fit your ultimate build. This is where the deep theorycrafting comes in that we cannot wait for you all to explore.

With 133 total sets in Wreck League’s first season, there’s practically no limit to the number of custom mech combinations you can create.

Constructors

  • Prime-8
  • Psycrane
  • Ironscale
  • Infestech
  • Scavenger
  • Koda
  • MAYC
  • BAKC
  • BAYC

Rarity

  • Common
  • Uncommon
  • Rare
  • Epic
  • Legendary
  • *Koda
  • *BAKC
  • *MAYC
  • *BAYC

* Note: Yuga parts are considered a very rare subset of Legendary parts.

Weapon Set

  • Drillfist
  • Gigablade
  • Sawlance
  • Spikeball
  • Starshot

Defining Your Playstyle

Each Constructor has a particular playstyle largely defined by its skill and stat distributions. By mixing and matching parts from different Constructors, you can craft a mech that is uniquely suited to your personal style of play, both in the general sense and specific to a particular encounter.

Example

Say you want to build a mech that sacrifices survivability for high burst damage output and combat range versatility. That might look something like:

This mech’s Sawlance Weapon Arms + Torso combination provides attacks at 3 different ranges, as well as a way to slow your opponent’s skill output. Pair that with a Prime-8 S-Bot’s long-range attack and the versatile Warp Kick from the Koda’s Leg and you will be able to hit your opponent anywhere in the arena. Since your opponent will retaliate with attacks of their own in this hypothetical scenario, you might want to equip your mech with a Prime-8 Head that will allow you to heal with System Restore, just in case you get hit.

As far as Core Stats go, this is an example of an offense-oriented mech, so it might be wise to focus on Offense and Crit Power. Prioritizing Health over Armor and Block Proficiency might also be a good idea, since the strategy is to attack first, but have enough health to heal with System Restore before taking meaningful damage.

Assembling Your Mech

Mechs are assembled in the Garage section of the Wreck League website. To assemble a mech, you’ll need all 10 parts (body and attachments).

Once you have the required parts, head to the Garage and begin building your mech. The Garage is where you assemble and disassemble your mechs.

Select the parts with which you want to assemble your mech. Double-check that these are the correct parts! Once you confirm your selection you’ll pay a gas fee to mint your mech. The mint process locks up your 10 NFT parts and grants you a new mech NFT made up of those parts. After the transaction completes you’ll be redirected to the Garage to view your newly minted mech.

You can also disassemble your mech to unlock your 10 NFT parts. Note that doing so will burn your mech NFT.

Disassembling Your Mech

In the “My Mech” section of your Garage, select the mech you want to disassemble. Once selected you’ll see a prompt to pay a gas fee. After the transaction completes you can return to the “My Parts” section of your Garage to see the parts you’ve unlocked / reclaimed.

NFT-to-IAP Publishing System

The NFT-to-IAP Publishing System is a key innovative system (patent pending) that bridges the gap between the Web3 and Web2 communities, bringing both groups together toward a holistic experience.

Through this system, to be introduced in early 2024 alongside the release of the Web2 free-to-play version of Wreck League, Web3 mech owners can bring their customized mechs to the masses by publishing a non-NFT digital copy of their mech NFT to the Web2 client of Wreck League’s in-game store. Web2 gamers will then be able to purchase these mechs in the game via the typical IAP (In-App Purchase) system — with a portion of the revenue going back to the original mech NFT owner — creating a win-win for both creators and gamers alike. Gamers will get more content developed and curated by the community, and mech owners and creators will get increased revenue generation opportunities.

Leave your mark on the WL ecosystem by shaping the Web2 meta with your creations — using your deep understanding of gameplay and combat to help your patrons stay one step ahead of the competition — and be rewarded for your efforts through the recognition you receive and the revenue share you get from purchases of your creations. The recognition and financial incentives, which are inherently linked, should not be overlooked. The potential impact Web3 creators have to shape the Web2 world is blue-sky country. We cannot wait to see where you take it and how Wreck League evolves through your own creations.

--

--

Wreck League
Wreck League

The next chapter in the evolution of fighting games, competitive gaming, & esports. Developed by nWayPlay, an Animoca Brands studio.