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The never-ending game development

Hey guys! What’s up with our little game, Zabuyaki? We still seem to be stuck in development hell, but we’re working hard to escape it. Here’s a quick recap of what we’ve been up to over the last few months:

  • We’re still working on the first stage graphics (including a few new features, like parallax scrolling and water reflections). We could make a lot of progress on the stage graphics thanks to our mysterious new recruit, colloquially known as Gege.
A glimpse at the reworked first stage

But we’re not just endlessly reworking stuff, we’re also creating new stuff. Now that Gege is here to help us with the stage graphics, I have more time to work on new character animations. These days, I’m working on the animations of Yar, one of our four playable characters. Here’s his latest animation:

Yar falling and getting back up

In closing, as you noticed, we don’t blog much at all anymore, but we’re more active on Twitter, so make sure to follow us there too if you want more news. Ciao!



Beat ’em up in development for the Sega Mega Drive / Genesis

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