ICYMI: zeroheight has React components, new tidbits about icons, and best practices on versioning
There are articles, podcasts, and product updates galore for this week’s first in case you missed it post! We’ve got a lot going on here at zeroheight so we thought you might like to catch up, just in case you’ve missed something extra special 😉
Product fun
Render React Components
We just made it even easier to add code to your design system in zeroheight. Check out live preview React components to see design rendered right next to code. We’re even offering an extended free trial for you to give it a go!
Use code: LIVEREACT
Sync markdown from GitHub
We’ve made it easier for you to add developer content to your styleguides 😊 Link your repos, public or private, and then sync markdown. And, keep zeroheight up to date with a click refresh.
This awesome new update is available on our Pro and Enterprise plans.
Get in touch!
Learning fun
All about icons: findability, creating, documenting
People frequently ask us, “How should we organize our icons?” As with most things in design–it depends! But in this article, we cover what you should think of when organizing your icons and the information you should provide to help your team get what they need quickly!
DesignOps Island Discs: Episode Four
For the next episode of our live podcast, we have Heydon Pickering, design and engineering consultant, who has worked with Springer Nature, The Paciello Group, BBC, Smashing Mag, and Bulb. We’re going to talk to Heydon about being a front-end engineer on design systems… what the challenges are from an engineering point of view with design systems, what makes a good engineer on design systems, and where we need to be heading. We’ll then hand it over to the audience for your questions!
Want to join in? You can sign up for the webinar here.
Leveraging the releases feature to version your design system
Our releases feature is a powerful tool for any maturing or scaling design system. We’ll go into two ways you can leverage releases. Teams commonly use releases to manage a production version (one that viewers can see) and an in-progress version, which is only visible to editors. Teams can also use versions and releases to align an entire product portfolio to one design system gradually.
Stay tuned for next week’s post to stay on top of all the zeroheight news.