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3D body recognition using VGG16 like network
3D body recognition is actual for CADs. Here you can find relatively simple approach for solving that problem. In two words this approach is calculating cylinder projection of the body and then feeding it to the NN.
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3D body recognition is actual for CADs. Here you can find relatively simple approach for solving that problem. In two words this approach is calculating cylinder projection of the body and then feeding it to the NN.

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Go to the profile of Vladimir Tsyshnatiy