mfklIntroducing LibVLCSharp for WinUIToday, we are announcing the initial release of LibVLCSharp for WinUI on NuGetApr 4, 2023Apr 4, 2023
mfklThe Good Parts of LibVLCI am proud to announce that my new book on LibVLC is now available!Sep 12, 2022Sep 12, 2022
mfklIntroducing VLC for Unity — Android EditionToday, we are announcing the initial release of VLC for Unity (Android) on the Unity Store!May 4, 2022May 4, 2022
mfklMilestone: A million downloads for VideoLAN packages in the .NET ecosystemThe NuGet VideoLAN account just reached 1 million downloads in the .NET ecosystem.Apr 5, 2022Apr 5, 2022
mfklIntroducing LibVLCSharp Commercial LicensingToday we are introducing a Commercial License for LibVLCSharp, the .NET SDK for the multimedia and cross-platform LibVLC framework.Jun 2, 2021Jun 2, 2021
mfklMilestone: Half a million downloads for VideoLAN packages in the .NET ecosystemThe NuGet VideoLAN account just reached half a million downloads in the .NET ecosystem.Jan 13, 2021Jan 13, 2021
mfklGracefully surfacing asynchronous C APIs to .NET.NET was one of the first ecosystem to offer the async/await pattern to simplify writing asynchronous code, if not the first. It has since…Nov 3, 2020Nov 3, 2020
mfklOn the psychology and dynamics of OSS: passion, burnout and (im)balanceOpensource is quite a modern social concept. You get to interact with people about technology from anywhere in the world, make friends…Oct 25, 2020Oct 25, 2020
mfklCalling all LibVLC bindings maintainers and users!Announcing the LibVLC Community Discord Server!Sep 15, 2020Sep 15, 2020
mfklTorrents and multimedia streaming with LibVLCSharp and MonoTorrentThis post explores possibilities of torrenting and streaming technologies in .NET by combining key features from several libraries to…Mar 23, 2020Mar 23, 2020