PinnedKezinPrototyprA Year in Side ProjectsReflecting on the Side Project Project: 12 side projects in 12 months11 min read·Sep 19, 2019----
KezinRedacted ReportArcadia Dev Log #008: Back in BlackLife and lessons bootstrapping a murder mystery game5 min read·Apr 7, 2020----
KezinRedacted ReportArcadia Dev Log #007: The Design of BusinessLife and lessons bootstrapping a murder mystery game4 min read·Mar 16, 2020----
KezinRedacted ReportArcadia Dev Log #006: Glitch Art & Greek MythologyLife and lessons bootstrapping a murder mystery game4 min read·Mar 9, 2020----
KezinRedacted ReportWelcome to the Dark SideLessons and Resources from Designing Dark UI9 min read·Mar 9, 2020----
KezinRedacted ReportArcadia Dev Log #005:Life and lessons bootstrapping a murder mystery game4 min read·Mar 6, 2020----
KezinRedacted ReportArcadia Dev Log #004: Second BreakfastLife and lessons bootstrapping a murder mystery game4 min read·Feb 26, 2020----
KezinRedacted ReportThe Simplest Thing You Can MakeCreating a Content-Only Prototype to Redesign an Experience9 min read·Feb 19, 2020----
KezinRedacted ReportArcadia Dev Log #003: Testing, Showing, and Not TellingLife and lessons bootstrapping a murder mystery game5 min read·Feb 18, 2020----
KezinRedacted ReportFrom Brockmann to MS-DOSCreating a visual grammar for a tech-noir thriller9 min read·Feb 12, 2020----