If one blog post isn’t enough, we have more answers from King’s 2019 GDC scholars on their experiences at GDC!

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For the fourth year in a row, in partnership with Diversi (a non-profit organisation which works for greater diversity within gaming), we offered female students a complimentary All Access pass to attend the 2019 Game Developer Conference in San Francisco and also an internship in one of our game studios. …


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For the fourth year in a row, in partnership with Diversi (a non-profit organisation which works for greater diversity within gaming), we offered female students a complimentary All Access pass to attend the 2019 Game Developer Conference in San Francisco and also an internship in one of our game studios. The scholarship is a part of our long term plan to encourage more female talent to join the games industry and so far has been a success, with all five scholars of 2018 joining King in full-time roles.

This year, the scholarship positions were tripled to fifteen, and the scholars…


Don’t Repeat Job-self!

By Francisco Javier Garcia Orduna & David Campos Vall

At King, we use Jenkins extensively to build our games and execute our tests. All of King’s development departments use this tool as there is a high-throughput of screenings, which generate large volumes of diverse data. This requires a flexible approach when building integrated, scalable and robust computational workflows for building, as maintaining our games is challenging.

Jenkins You Say?

Jenkins is an open source implementation of a Continuous Integration (CI) server written in Java that can be used as a self-hosted option automating the build cycle for any project. It is a well-known, open-source continuous integration server. The CI is an established…


By The Cloud Foundations Team at King

King’s journey to Google Cloud (GCP) began last year with the aim of taking advantage of the advanced tools and management services it offers. The migration of our infrastructure to GCP has enabled a huge increase in scaling ability as well as improvements in the development cycle for our products.

Securing our platform has been a top priority since we decided to move to Google Cloud. In this post, we will explain our thoughts on some of the proposed solutions for credentials rotation, describe our requirements and introduce the solution that was implemented.


By Pol Vilaseca Mainar and Pietro Guardascione

First published on Gamasutra 7th Jan 2019.

Hero was an action RPG that was developed by King and soft launched during 2016 in different countries in Asia. In the game, you could choose among three heroes (warrior, mage or archer) to play through levels that consisted of sets of successive combats against groups of enemies of various types.

Although the game was cancelled before making it to a global release, the design challenges that we faced during its development gave us some valuable learnings about designing mobile RPGs. …


By Alex Nodet — Artificial Intelligence Engineer

King, like many other game companies, follows a free-to-play business model. This trend has increased within the gaming industry in recent years. Its efficiency is driven by frequent releases of new in-game content.

As of October 2018, Candy Crush Saga offers more than 3,700 levels to its players, and 15 new ones are released every week. Offering high-quality content is one of our core values at King. Therefore it is important to make sure that every level we release is correctly balanced. One traditional way is to ask playtesters for feedback. …


By Adam Carroll

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Introduction

It’s time for a festive post on the King Tech Blog! A few weeks ago I released the first full version of Santulator, a fun, Open Source program to help you to run Secret Santa draws. I’m from a big family and I initially wrote this with families in mind but it has since proven to be useful for office Secret Santa draws too. It’s completely free, so download it and give it a try yourself. Santulator is a personal project and not a King project.

Since this is a technology blog, I’d like to share some…


By James Glass, Xavier Gibert & Zuzanna Kruszczynska

On each Hack Day at King, we round-up tech gurus from far and wide with a creative range of ideas on how to improve the technologies and internal tools that we use.

Our recent Barcelona Hack Day event gave King employees a chance to take a break from daily work to collaborate and connect with new Kingsters.

It’s also where new product ideas can come to life!

From hacks designed around improving ticket features on JIRA, to increasing our time-efficiency using software tools. …


By Kenneth MacArthur and Nicholas Brenwald

King’s recent attendance at Google Cloud Next ’18 London offered a stage (or several!) where we could share our knowledge and experience working with Google Cloud Platform (GCP) thus far, and our ideas for leveraging GCP in the future.

King took part in a series of sessions at Next about our ongoing GCP analytics platform migration, including Rethinking Big Data: Moving from Complex Analytics to Actionable Insights with Google Cloud, where we had the opportunity to share with Google’s Sudhir Hasbe the progress of our petabyte-scale migration to GCP.

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We joined Sudhir Hasbe — Google’s Director of Product Management for Data Analytics — on the Next London main stage to discuss King’s petabyte-scale analytics platform migration

Below is an edited version…


By Jeff Holbrook

The General Data Protection Regulation was approved in 2016, to take effect on May 25th, 2018. Among other things, this regulation strengthens the rights of individuals over their personal data, allowing customers to request the personal information that a company keeps on them (a Subject Access Request, or ‘SAR’) and for customers to request that their personal information be forgotten (a Right To Be Forgotten (RTBF) request).

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To a developer such as King, that means we need to be able to delete people’s data within a month following their request. We make Free-to-Play mobile games. We track…

Tech at King

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