A Short Handbook On Digital Product Design: Chapter Five — Design Toolkit

Andrew Zallie
13 min readJan 4, 2020

If you have stumbled upon this post, you should know that this is the fifth and final chapter in a short handbook on digital product design. If you missed the previous chapters, they are linked below.

Table of Contents

“We become what we behold. We shape our tools, and thereafter our tools shape us.” ― Marshall McLuhan

Chapter Five: Design Toolkit

In Chapter Four, we discussed how you could use the design process to solve a functional problem with a formal solution. We reviewed each of the following phases in detail:

  • Discover (Strategy and Research)
  • Define (Synthesize)
  • Develop (Ideate and Evaluate)
  • Deliver (Prototype and Iterate)

In each phase of the Design Process, we looked at a few common methods a designer can use to accomplish his or her objectives. At the end of each phase, I listed a set of outputs or what you would expect to create during each phase. In this final chapter, I will provide you with a set of tools that will allow you to create those outputs and make the entire design process easier and more collaborative.

By now, you know that the design process is messy. There is a vast difference between the four-phase design process described in this handbook and how the design process works in practice or the real world.

Richard Banfield makes this point in one brilliant tweet.

Image Credit: Richard Banfield
Image Credit: Richard Banfield

To help us manage this messy reality, modern design tools have evolved into dynamic and collaborative platforms that can manage the entire design process.

My goal in this chapter is to provide you with a list of tools and resources that will allow you to start designing digital products immediately. Sticking with the theme of simple, I have organized the tools by various functions of a product design process or workflow. However, many of today’s modern tools and products perform multiple functions and are platforms that have extensive capabilities. I have listed a few tools in more than one place.

I am not going to review or go into detail describing how these different tools work. I am simply going to provide a list and let you explore each one on your own. I will highlight my favorite tools, but I am not endorsing one tool or product over another.

In addition to the list of tools, I have also collected several books and educational resources that I have found helpful along my journey in Product Design. If you have any recommendations or aren’t seeing a tool or resource that should be listed, drop me a note.

You can quickly find a tool or resource in this chapter by searching:

  • Research
  • User Flows & Site Maps
  • Wireframing
  • Prototyping
  • Design
  • Animation
  • User Testing
  • Design Systems
  • Handoff
  • Monitoring & Analytics
  • Sketch Plugins & UI Kits
  • Books on Design

💥 = Personal Favorite

Research

Typeform💥

Beautifully designed conversational forms and surveys.

Optimal Workshop

A user research platform that helps you and your team make decisions with confidence. Handles recruitment and analysis.

Ethino

Complete research platform. Find real people for user research (in-person, remote UX, online, surveys, and panels).

XMind

A full-featured mind mapping and brainstorming tool, designed to generate ideas, inspire creativity, and bring you efficiency both in work and life.

Boords

The online storyboarding app for creative professionals. Create storyboards and gather feedback all in one place.

User Flows & Site Maps

Lucid Chart💥

A visual workspace that combines diagramming, data visualization, and collaboration. Great for user flow diagrams and customer journeys.

FlowMapp

An online tool for creating visual Sitemaps and User Flows which helps you effectively design and plan User Experience.

Design

Sketch💥

The digital design toolkit. Design, prototype, collaborate, and hand-off all in one platform.

Oragami

Explore, iterate, and test your ideas. A new tool for designing modern interfaces.

Animation

Principle💥

An easy to use animation tool. Design animated and interactive user interfaces.

Design Systems

Pattern Lab💥

Build thoughtful, pattern-driven user interfaces using atomic design principles.

Lingo💥

Visually organize all your assets in one place. Create and share living style guides, asset libraries and more.

Handoff

Avocode💥

A platform-independent tool that helps teams turn Sketch, PSD, XD, AI, and Figma designs to the Web, React Native, iOS, or Android code.

Pattern Lab💥

Build thoughtful, pattern-driven user interfaces using atomic design principles

Framer X

Visually render React, learn how to design advanced animations and import production components.

Zeplin

Handoff designs and styleguides with accurate specs, assets, code snippets — automatically

hotjar💥

A visual platform that helps you understand your users and make the right changes (heatmaps, recordings, user funnels, polls, and surveys).

Usabilla

A platform that allows you to collect both qualitative and quantitative insights from your users to make the right optimization decisions.

Favorite Sketch Plugins & UI Kits

Because Sketch is such a big part of my design process, I couldn’t leave you without listing a few of my favorite plugins.

Sketch Runner

Perform Sketch actions quicker with your keyboard. Launch, search and execute. Designing becomes a breeze. (Spotlight of Sketch)

Must-Read Books on Design

Thanks for reading. I hope you’ve enjoyed this handbook on digital product design. If you have any feedback or would like to connect, my contact details are below.

Twitter

LinkedIn

Email

Follow me on Medium and Twitter (@andrewzallie), and don’t forget to clap if you liked this short handbook on digital product design!

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