PinnedArmando (Mondo) SotoThe Role of Memory in Game DesignWe don’t make games. We make memories for the player to collect disguised as a game.Jul 15, 2023Jul 15, 2023
PinnedArmando (Mondo) SotoDesigning Games for Anticipated Future Memories. A Zelda Story?We don’t choose between experiences, we choose between memories of experiences and we think of our future as anticipated memories. Jun 28, 20231Jun 28, 20231
Armando (Mondo) SotoHow to Bring Game Animations into New Mediums Without Losing Their OG Charm!Looking to bring OG animations into a whole new style or medium? This guide can help. Remember, every legendary game developer has their…Sep 29, 2023Sep 29, 2023