Art Update #4: Enemies Series — Rat

2 min readMar 19, 2024

Hello there, Allies!

As promised, here’s another installment of our Enemies Series for the PvE game mode of Chain of Alliance!

If you haven’t read about the Golem yet, you can read it here.

Today, we’re excited to present to you the third enemy in our lineup: the Rat.

These monstrous Rats are formidable in size and strength, so you need to be thoroughly prepared to face them!

I’d also like to update you on the progress of other steps we’re taking. Simon already showed you a new combat screen with the new UI last week, and today I can show you a first glimpse of the play screen with the new UI even though it’s not yet final.

The progress with the new VFX and animations is also proceeding smoothly and on schedule for the Beta phase. I’m looking forward to sharing further updates on this soon.

With our talented concept artist Lidija on board, we’re actively exploring updates to our key art to better represent the game. The initial concept is promising, and I’ll be sure to provide more details in the upcoming art update.

That concludes today’s updates. Stay tuned for the next and final installment in the Enemies Series in two weeks. Until then, Allies!


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Chain of Alliance is a turn-based, party-builder RPG multiverse designed for frictionless web3 integration and pure ownership of in-game assets.