ErikkubiakBalance of Power’s Player Controller BreakdownRecently, I did the 2 Technically 2 Jam initiated by Hary Alisavakis. The themes were: Yin Yang and Wizard. We decided to go onto a top…May 17, 2023May 17, 2023
ErikkubiakBreakdown: 3D SDF EffectRecently, I realised a 3D SDF effect based on this tweet. Here is the result in Unity:Apr 19, 2023Apr 19, 2023
ErikkubiakPart 3: Texture DeformationIn this serie of articles, we focus on how to reproduce a medieval drawing Post Processing in Unity using URP and Custom Render Feature…Apr 17, 2023Apr 17, 2023
ErikkubiakDev Log #1 — Custom Engine : Writing my collision systemWelcome to my devlog serie on an unannounced game so far. First parts will be all about the systems I developed in my Custom Game Engine…Mar 27, 2023Mar 27, 2023
ErikkubiakPart 2: Object OutlineIn this serie of articles, we focus on how to reproduce a medieval drawing Post Processing in Unity using URP and Custom Render Feature…Jan 6, 20231Jan 6, 20231
ErikkubiakPart 1: Setting up our Post-ProcessingIn this serie of articles, we focus on how to reproduce a medieval drawing Post Processing in Unity using URP and Custom Render Feature…Dec 14, 2022Dec 14, 2022
ErikkubiakIntroduction: Medieval Engraving Post ProcessingRecently, I did an expirement to reproduce medieval engraving directly in Unity:Dec 8, 2022Dec 8, 2022