Designing your UX tech stack

H Locke
5 min readFeb 27, 2020

In every new role as a manager, department head, lead practitioner or even as a standalone UX team of one, there often comes a point where you are asked or have to decide — what tech do you want in your toolkit?

The answer is, of course, it depends.

What does it depend on?

  • The problems you’re trying to solve — what are the products or services you’re going to be designing?
  • The processes you’re going to be following — what are the likely types of deliverables?
  • Your budget — how many toys can you afford? and how will you prioritise if you get push back?
  • Your client / dev requirements — what’s the required fidelity of your deliverables? What are your handoff or integration requirements
  • Your team’s skills — who do you have, what can they use and how long will it take them to up-skill?
  • Where you want to be — not just where you are, what your team can handle and what your clients have appetite for, but where do you WANT the team to be, What kind of work do you want to be known for? Where do you want to push your clients or tech team?

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H Locke

UX person. I design things and I study humans. 150+ articles on Medium — https://medium.com/@h_locke/lists