The Theian Journal #15: Introducing Eigir, New Game Map & VFX Effects!
Welcome to the fifteenth edition of the Theian Journal, our bi-weekly content series detailing everything that has been going on in the Theia universe! If you missed it, you can check the fourteenth edition over here.
Our first Closed Beta event is almost over, but that doesn’t mean Theia will not welcome you: ff you want to have a chance at trying out Icons of Theia in our second Closed Beta testing event, make sure to sign up today — just click the “Sign Up for the Beta” button and create your account.
Also, if you want to discuss more Icons of Theia with the rest of the community, make sure to join our Discord and follow us on Twitter.
In this week’s journal, we are introducing Eigir as our 13th playable Icon, as well as showing more about our cool new map, as well as even more animations and some interesting insights about the Closed Beta! Let’s dive right into it!
The Sea’s Gift
Hailing from the Hálsful, Eigir, the Sea’s Gift, will be Icons of Theia’s thirteenth playable Icon!
The sole survivor of a shipwreck that claimed everyone’s life but his, Eigir was adopted by the Hálsful as their own, growing up to become a formidable warrior thanks to his lightning-like agility combined with a natural-born bulky physique. His Attunement led to the realization that the Gift was responsible for saving him from drowning as a young child — while providing him with a unique ability to tame the power of water itself! family — is still there, waiting for him.
In-game, Eigir uses his water-shaped weapons to deal melee damage and his ability deals AoE damage to all Icons over a 2x3 or 3x2 grid, with them being pushed back one tile, meaning his ability is perfect if you want to dominate the central parts of the map, making the path free to control Victory Points and the Guardian!
New Map — Digyu-Xin’s Outskirts!
The current map art present in the game is not what you will see when we release the game — we are planning to have maps following different concepts, each respecting the setting and lore of our first story chapter, which is taking place in Diygu.
This will be one of the maps available soon: here the action will be taking place right outside Digyu’s capital of Digyu-Xin, with both teams facing each other with the city in the background!
But why the battle is taking place exactly there? Well, that is a subject for another time — for now, enjoy the finalized concept of the map!
VFX Party!
And continuing our series of in-game animations — today featuring for the very first time the VFX effects for Tomoe, Florence, and Selena's abilities, enjoy!
And this wraps up the week! Thank you so much for your time and see you next time Theians!