PinnedJustin ParriginHomebound Magic: How I Brought MagiQuest to My Living RoomMy process of recreating MagiQuest at home and turning my childhood dreams into reality.Jan 71Jan 71
Justin ParriginHow Majora’s Mask Teaches Social-Emotional LearningHow does The Legend of Zelda: Majora’s Mask effectively teach and nourish social emotional learning skills to it’s players? CASEL.May 21May 21
Justin ParriginUsing Vocal Synthesizers in Education: From Performance Art to LinguisticsHow can education leverage the interdisciplinary requirements of creating a virtual idol like Hatsune Miku or Plave?Apr 22Apr 22
Justin ParriginFrom Music to Digital Art: Turning TOMORROW X TOGETHER into Exhibit-Ready Digital ArtCreating a Digital Media Art Exhibition Piece based on K-Pop Tomorrow X Together’s Nap of a Star music video. Apr 14Apr 14
Justin ParriginIf-Then Game Framework for Semi-Immersive, Social Experiences: A Year RetrospectiveA retrospective on my Bachelor capstone. An educational game built for museum experiences that is interactive and STEM-based.Apr 10Apr 10
Justin ParriginExtracting Wisdom from Communities of Practice: TOMORROW X TOGETHERFueled by passion, TOMORROW X TOGETHER fans (MOA) are willing to join in a healthy community of practice.Apr 9Apr 9
Justin ParrigininAntaeus ARAR Experiences for Disaster Preparedness: Experiential Learning in Foreign Language SettingsWhat are the benefits of using augmented reality and gamification in training individuals during life-threatening states of disaster?Apr 1Apr 1
Justin ParriginTomorrow x Together’s Community: Collaborative ‘Megathreading’ to Concert AttendanceThe KPOP group Tomorrow x Together’s Reddit group was lit aflame this week as many community members prepare for not only a new EP to…Mar 27Mar 27
Justin ParriginFrom Coffee to Korean: Reflecting on my Korean Language Game PrototypeA retrospective on designing a Korean language game that uses materials from the Active Korean Textbook using Krashen’s Monitor Model.Mar 241Mar 241
Justin ParriginFrom Virtual Worlds to Education: Video Games as a Gateway to Self-Driven LearningVideo games can lead to extensive educational outcomes, with reflection on communities of practice, connected learning, and media…Mar 18Mar 18