Marina StanishevainConnecterOCIO vs. Gamma Correction in 3ds Max 2025The new default color management option in 3ds Max has brought forth some unexpected problems. Let’s see how things work under the hood.4d ago4d ago
Marina StanishevainConnecterUnreal Engine Workflow with ConnecterThe CUAP asset format is a game-changer and can significantly improve your workflow within Unreal Engine. Let’s see how!Jun 4Jun 4
Marina StanishevainConnecterConnecter Suite Tales: Ride ShotgunWe had the pleasure of interviewing one of our most loyal clients — Ride Shotgun — and here’s what they had to say about Connecter.May 23May 23
Marina StanishevainConnecterConnecter Suite for IndividualsLet’s go over the Connecter Suite features that make it a perfect fit for any creative professional who works on their own.May 21May 21
Marina StanishevainConnecterConnecter Suite’s Personal Organizing ToolboxConnecter Suite has tools designed to optimize the workflow of each individual on a team. Let’s take a look!May 17May 17
Marina StanishevainConnecterLocal-first vs. Cloud-firstLocal-first or cloud-first is the choice you’ll have to make for many of the software solutions your team uses. Let’s see how they compare.May 101May 101
Marina StanishevainConnecterBehind the Screens: Janoušek & HavlíčekLet’s find out what our long-term clients, Janoušek & Havlíček, have to say about Connecter and how it fits into their workflow.May 8May 8
Marina StanishevainConnecterThe Hunt for a Universal 3d File FormatLet’s look at why so many different 3d data formats exist and how the attempt at developing a universal solution is going.May 1May 1
Marina StanishevainConnecterKitbashing: Piecing the StoryLet’s take a look at the popular practice of kitbashing that has proven invaluable both in model-making and the CG industry alike.Apr 25Apr 25
Marina StanishevainConnecterBehind the Screens: Adore AdoreLet’s see how our long-term clients, the 3d visualization studio Adore Adore, use Connecter to improve their workflows and asset…Apr 16Apr 16