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Roland Dubois
Roland Dubois

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Prototypr

·Jul 7, 2019

Accessible Locomotion and Interaction in WebXR

Is virtual reality a medium that can be comfortably enjoyed by everyone? — The VR industry has raced to deliver immersive experiences, often at the expense of comfort and accessibility to people who are not gamers. We tried to make VR, specifically the Immersive Web, a medium of the people, today, starting with the most disenfranchised. Solving design challenges that make products accessible means ultimately making products better for everyone. We got somewhere. Here is the story.

Accessibility

16 min read

Accessible Locomotion and Interaction in WebXR
Accessible Locomotion and Interaction in WebXR
Accessibility

16 min read


Oct 11, 2017

WebVR as a Sales Tool

Recently, Vonage Garage, the technology, research, and innovation department of the leading business cloud communications company, approached me to assist them in the design and development of an exciting project. …

Virtual Reality

6 min read

WebVR as a Sales Tool
WebVR as a Sales Tool
Virtual Reality

6 min read


Dec 1, 2016

VR Gets Real with WebVR

Like most new technologies, the big debut of VR has been wildly welcomed by early adopters and less so by the average consumer. …

Virtual Reality

4 min read

Virtual Reality

4 min read

Roland Dubois

Roland Dubois

79 Followers

http://www.linkedin.com/in/rolanddubois

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