Worldbuilder. Design thinker. Improv performer. Computational social scientist.

My writing draws together these four perspectives to examine creativity, storytelling, and tabletop game design from new angles.

Some questions that drive my work:

How do fictional worlds shape what we can imagine and create?

How do universal design-thinking principles play out in worldbuilding and storytelling?

What can improv theater performers, fiction writers, and tabletop game designers learn from each other?

How can economic reasoning about institutions, rules, and incentives help us design games and processes for collaboration?

Some highlights of my work:

WorldLab, a design process for collaborative worldbuilding, and a discussion of its design principles

• The relationship between worldbuilding and creativity

• Practical applications of worldbuilding in education

Sam Hollon

Sam Hollon

Worldbuilder. Design thinker. Improv performer. Computational social scientist. Writes on creativity, storytelling, and tabletop game design.