Yawen S.inGame Design FundamentalsSketchnote: Terror in SubnauticaCS247G | Intro to Game DesignJun 1, 2020Jun 1, 2020
Yawen S.inGame Design FundamentalsCritical Play: Tiny Wings & Temple RunCS247G | Intro to Game DesignMay 25, 2020May 25, 2020
Yawen S.inGame Design FundamentalsSketchnote: Onboarding in Plants vs ZombiesCS247G | Intro to Game DesignMay 24, 2020May 24, 2020
Yawen S.inGame Design FundamentalsCritical Play: Portal 2CS247G | Intro to Game DesignMay 20, 2020May 20, 2020
Yawen S.inGame Design FundamentalsSketchnote: PuzzleCS247G | Intro to Game DesignMay 17, 2020May 17, 2020
Yawen S.inGame Design FundamentalsSketchnote: Game ArchitectureCS247G | Intro to Game DesignMay 14, 2020May 14, 2020
Yawen S.inGame Design FundamentalsCritical Play: Her StoryCS247G | Intro to Game DesignMay 13, 2020May 13, 2020
Yawen S.inGame Design FundamentalsCritical Play: Walking SimulatorsCS247G | Introduction to Game DesignMay 6, 2020May 6, 2020
Yawen S.inGame Design FundamentalsSketchnote: Escape Room and VRCS247G | Introduction to Game DesignMay 6, 2020May 6, 2020
Yawen S.inGame Design FundamentalsMindmap: Game Design Narrative ArchitectureCS247G | Mindmap of Game Design as Narrative Architecture by Henry JenkinsMay 4, 2020May 4, 2020