Stephanie Wells2D Galaxy Shooter: Adding an Ammo CounterIn this installment of upgrading our game, we’re going to do something that may seem at first, contraindicative to improving gameplay…Jul 10Jul 10
Stephanie WellsUnity: Developing a Shield Strength SystemWe left off with developing a new Thruster system for our Unity game. After some absence due to starting a new job and adjusting to the…Jun 26Jun 26
Stephanie WellsImproving the Thruster System in UnityWe’re advancing to the next level of improvements in our GameDevHQ 2D Galaxy Shooter game. Let’s start with improving the Thruster System…May 21May 21
Stephanie WellsAdding and Improving Features to a Unity GameWe’re now at the point in our Unity game development where we can start addressing small bugs and features and improve our creation. The…May 9May 9
Stephanie WellsHow to Host and Test Unity Games on the WebWe’ve created our first Windows build, and now we want to build for the Web. Unity has the ability for us to create a WebGL-enabled version…May 3May 3
Stephanie WellsHow to Build and Test Your Unity GameNow it’s time to build our game! Unity provides options for building games in a variety of formats including:May 1May 1
Stephanie WellsGit Commands RevisitedAll the excitement of recovering my project led me to remember how powerful of a tool Git commands are. I thought that before sharing my…May 1May 1
Stephanie WellsBuilding a Plan Against Data LossWe’re about to build our game! I was so excited last week to reach this important milestone in my learning and experience with GameDevHQ…May 1May 1
Stephanie WellsHow to Play Sound Effects in UnityWe’ve got background music for our game, now let’s add the icing on the immersive cake — sound effects!Apr 24Apr 24
Stephanie WellsUnity: Immersion Starts with SoundOur game has some amazing effects, including Powerups and Explosions. However, it’s still missing that one element that could really bring…Apr 17Apr 17