Steven TsengHandling 10M offline matchmaking using Amazon OpenSearch (Part 4 of 4)This is the final part of my 4-part Matchmaking with Amazon OpenSearch series. In this part, we will explore CloudWatch monitoring…Oct 12, 2022Oct 12, 2022
Steven TsengHandling 10M offline matchmaking using Amazon OpenSearch (Part 3 of 4)This is the third part of my 4-part Matchmaking with Amazon OpenSearch series. In this section, we will dive into writing some OpenSearch…Oct 12, 2022Oct 12, 2022
Steven TsengHandling 10M offline matchmaking using Amazon OpenSearch (Part 2 of 4)This is the second part of my 4-part Matchmaking with Amazon OpenSearch series. For this part, we will dive into data ingestion and dive…Oct 12, 2022Oct 12, 2022
Steven TsengHandling 10M offline matchmaking using Amazon OpenSearch (Part 1 of 4)As each game’s design is unique, with different mechanics and matchmaking requirements, I’ve written this blog with the intention of…Oct 12, 2022Oct 12, 2022
Steven TsengHow user generated content (UGC) can help improve player retentionI’ve written this blog with the intention of sharing my knowledge. The contents of this blog are my opinions only.Sep 19, 2022Sep 19, 2022