Brian StongOpening a Drawer in VRHokay, we’re makin’ a functional drawer in our VR project with this one! So we have a FilingCabinet prefab in our Scene, and we want the…1d ago1d ago
Brian StongGrabbing VR Objects with Both HandsAight, so we got some pistols we can grab in our VR project and it looks pretty good:Jun 8Jun 8
Brian StongSound in 3DSound in games can really add to the immersive experience! I personally really like hearing footsteps on different surfaces in games; the…May 9May 9
Brian StongActivate Interactable EventsSo we can grab our revolver and it’s lookin’ good. Now of course we want to pull the trigger to shoot it, and we can do this by using…May 2May 2
Brian StongGrab your Objects just the way You Want!Aight, so we’re grabbing guns in our sweet VR game, but we wanna make sure the player grabs the interactable GameObjects appropriately so…Apr 26Apr 26
Brian StongComplex Shapes with Simple CollidersAnyone else a bit of a perfectionist and want all the colliders in their games to peeeerfectly match the complex shape of every…Apr 24Apr 24
Brian StongAdjusting Physic MaterialsLet’s super quickly go over adding and adjusting Physic Materials for GameObjects in Unity!Apr 9Apr 9
Brian StongDetermine the Grab Attach PointSo I have some grab functionality in my VR project, working with basketballs, but as you can see, when we grab a basketball, it’s like the…Mar 19Mar 19
Brian StongPhysics Collision Matrix in VRWe can use Unity’s Physics Collision Matrix to prevent interaction between certain GameObjects as desired.Mar 12Mar 12
Brian StongSetting up Grabbable ObjectsFor this quick article we’re gonna check out the basics of how to set up GameObjects to be grabbable in Unity VR, and we’re gonna do it…Mar 9Mar 9