Brian StongSetting up a Gaze InteractorImagine you’re makin’ a VR game where the main character is Cyclops from X-Men. How can you get the player to fire off optic blasts?? Gaze…4d ago4d ago
Brian StongMaking a Pocket SocketAight, inventory system basics! Let’s again think of Resident Evil, when you find keys and fuses you gotta slot into places, so you store…Sep 2Sep 2
Brian StongUsing Socket Interactions To Do StuffIn Resident Evil games the player often times has to find a key or a fuse or some weird object to place somewhere, which then triggers…Aug 6Aug 6
Brian StongOpening a Drawer in VRHokay, we’re makin’ a functional drawer in our VR project with this one! So we have a FilingCabinet prefab in our Scene, and we want the…Aug 3Aug 3
Brian StongGrabbing VR Objects with Both HandsAight, so we got some pistols we can grab in our VR project and it looks pretty good:Jun 8Jun 8
Brian StongSound in 3DSound in games can really add to the immersive experience! I personally really like hearing footsteps on different surfaces in games; the…May 9May 9
Brian StongActivate Interactable EventsSo we can grab our revolver and it’s lookin’ good. Now of course we want to pull the trigger to shoot it, and we can do this by using…May 2May 2
Brian StongGrab your Objects just the way You Want!Aight, so we’re grabbing guns in our sweet VR game, but we wanna make sure the player grabs the interactable GameObjects appropriately so…Apr 26Apr 26
Brian StongComplex Shapes with Simple CollidersAnyone else a bit of a perfectionist and want all the colliders in their games to peeeerfectly match the complex shape of every…Apr 24Apr 24
Brian StongAdjusting Physic MaterialsLet’s super quickly go over adding and adjusting Physic Materials for GameObjects in Unity!Apr 9Apr 9