Stephen MaLudum Dare 43 — Post MortemOh boy! I feel like I haven’t made something in over a year. And that’s true since I usually only wrap up games during game jams. It feels…Dec 6, 2018Dec 6, 2018
Stephen MaLudum Dare 36 — Post MortemIt’s that time of year again. If you haven’t read my last post-mortem, this is a slight continuation of it since the last time I’ve jammed…Aug 29, 2016Aug 29, 2016
Stephen MaLudum Dare 35 — Post MortemGame jams are fun because of all the problems you encounter along the way. As a developer, encountering and learning how to deal with all…Apr 23, 2016Apr 23, 2016